[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_cherunder_2",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$blooddrop", loop=true, channel="water", volume=0.5)] [PlaySound(key="$d_avg_openftstpwalk", volume=1)] [Delay(time=1)] [charslot(slot = "l", name = "avg_4214_cairn_1#8$1", posfrom="50,0",posto="50,0", duration=1.5)] [charslot(slot = "r", name = "avg_npc_1000_1#1$1", posfrom="50,0",posto="50,0",duration=1.5, isblock=true)] [charslot(slot = "l", name = "avg_4214_cairn_1#8$1",focus="l")] [name="费尔南"]怎么还没有到运输口?按照园区地图的指引,我们应该能看到建材安检闸机了啊...... [charslot(slot = "r", name = "avg_npc_1000_1#3$1",focus="r")] [name="奥克里"]还、还要再往前吗?这里怎么一个人都没有,简直安静得过分...... [dialog] [charslot] [charslot(slot = "m", name = "avg_npc_2034_1#9$1",isblock=true)] [name="高登"]废话,要是出现第四个人,我们不就暴露了吗?都给我打起精神来! [dialog] [charslot] [playMusic(intro="$ponder_intro",key="$ponder_loop", volume=0)] [MusicVolume(volume=0.6, fadetime=2)] [delay(time=1)] [charslot(slot = "l", name = "avg_4214_cairn_1#8$1", posfrom="50,0",posto="50,0")] [charslot(slot = "r", name = "avg_npc_1000_1#2$1", posfrom="50,0",posto="50,0",isblock=true)] [charslot(slot = "r", name = "avg_npc_1000_1#2$1",focus="r",isblock=true)] [name="奥克里"]噫! [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="奥克里"]是、是红色的液体......天花板在往下滴血,都滴到我脸上了! [dialog] [charslot] [charslot(slot = "m", name = "avg_npc_2034_1#7$1",isblock=true)] [name="高登"]那是管道的锈水......别逼我把你的嘴缝起来。 [dialog] [charslot] [charslot(slot = "l", name = "avg_4214_cairn_1#9$1", posfrom="50,0",posto="50,0")] [charslot(slot = "r", name = "avg_npc_1000_1#2$1", posfrom="50,0",posto="50,0",isblock=true)] [charslot(slot = "l", name = "avg_4214_cairn_1#9$1",focus="l")] [name="费尔南"]呃,长官,您刚刚说过,要是出现第四个人,就意味着我们暴露了对吧......? [dialog] [charslot] [delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_2033_1#1$1",bstart=0.2, bend=0.7, duration=1.5,isblock=true)] [delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_2033_1#1$1",bstart=0.2, bend=0.7, afrom=1, ato=0, duration=0.5, isblock=true)] 顺着费尔南示意的方向,所有人都清楚地看见了“第四个人”。 [dialog] 暗道的尽头,那个模糊的人影被忽明忽暗的灯光勾勒得如同鬼魅,正缓步向他们走来。 [dialog] [charslot(slot = "l", name = "avg_4214_cairn_1#5$1", posfrom="50,0",posto="50,0")] [charslot(slot = "r", name = "avg_npc_1000_1#2$1", posfrom="50,0",posto="50,0",isblock=true)] [charslot(slot = "l", name = "avg_4214_cairn_1#5$1",focus="l")] [name="费尔南"]唔,这人看上去有点眼熟? [charslot(slot = "r", name = "avg_npc_1000_1#2$1",focus="r")] [name="奥克里"]妈、妈呀...... [dialog] [charslot] [charslot(slot = "m", name = "avg_npc_2034_1#5$1",isblock=true)] [name="高登"]继续走。我对莱茵实验区的管控和调查权正当得不能再正当,不管那是哪号人物都没差—— [charslot(slot = "m",focus="n")] [name="???"]是吗? [dialog] [charslot] [Effect(name="$e_muesys_show",layer = 4,rox=-7,roy=79,roz=100)] [playsound(key="$d_avg_watersubbreak",volume=0.7)] [charslot(slot = "m", name = "avg_npc_2033_1#1$1",isblock=true)] [delay(time=3)] [charslot(slot = "m", name = "avg_npc_2034_1#5$1",isblock=true)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="高登"]...... [charslot(slot = "m", name = "avg_npc_2033_1#1$1",isblock=true)] [name="娜斯提?"]长官,请说明情况。 [charslot(slot = "m", name = "avg_npc_2034_1#1$1",isblock=true)] [name="高登"]娜斯提,莱茵实验区本就在接受调查,你已经同意全面配合行政人员和园区警卫的所有行动。 [charslot(slot = "m", name = "avg_npc_2033_1#1$1",isblock=true)] [name="娜斯提?"]完全不让当事人知情的调查,又该怎么配合? [charslot(slot = "m", name = "avg_npc_2033_1#1$1",isblock=true)] [name="娜斯提?"]况且,讲解员也算是“行政人员”?我还是第一次知道。 [charslot(slot = "m", name = "avg_npc_2034_1#1$1",isblock=true)] [name="高登"]那场实验事故前后,讲解员来拜访过莱茵,带她来取证再正常不过。 [charslot(slot = "m", name = "avg_npc_2034_1#3$1",isblock=true)] [name="高登"]至于预先不通知,是期望能确保调查结果的可信度,我完全有权做这样的判断...... [dialog] [charslot] 出发前,高登考虑过一切风险,甚至预演了被古斯塔夫盘问的情况。 他知道梅希亚靠不住,也有信心镇住场面,但此刻,他身后粗重的尾巴却不由自主地拍打着地面,仿佛感知到了某种不受掌控的威胁。 眼前的娜斯提紧盯着自己,好像想到了什么阴谋,诡异感和不安让高登攥紧了插在裤兜里的左手。 [charslot(slot = "m", name = "avg_npc_2033_1#1$1",isblock=true)] [name="娜斯提?"]...... [charslot(slot = "m", name = "avg_npc_2033_1#3$1",isblock=true)] [name="娜斯提?"](唉,我只是让水分身躲在盆栽里,替娜斯提当个监控探头,她也没跟我说过园区长官这么难糊弄呀?) [charslot(slot = "m", name = "avg_npc_2033_1#3$1",isblock=true)] [name="娜斯提?"](要是跟他吵上一晚上......也太累了!还是用我自己的办法吧。) [charslot(slot = "m", name = "avg_npc_2033_1#2$1",isblock=true)] [name="娜斯提?"]咳咳! [dialog] [charslot] [stopmusic(fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [bgeffect(name="$eb_068cg_rain",layer=2, block=false)] [delay(time=2)] [Background(image="68_g17_cgi04", xScaleTo=2, yScaleTo=2, x=300, screenadapt="coverall")] [BackgroundTween(image="68_g17_cgi04", duration=5, xScaleFrom=2, yScaleFrom=2, xScaleTo=1.8, yScaleTo=1.8)] [focusout(type="bg", id="68_g17_cgi04", from=0, to=1, duration=0, block=false)] [stopsound(channel="water", fadetime=2)] [PlaySound(key="$d_avg_seawaterinflux",channel="sea", volume=1)] [playMusic(intro="$m_avg_nasty_intro",key="$m_avg_nasty_loop", volume=0)] [MusicVolume(volume=0.6, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [focusout(type="bg", id="68_g17_cgi04", from=1, to=0.5, duration=1, block=false)] [PlaySound(key="$d_avg_timestop",channel="time", volume=1)] [Delay(time=2)] [focusout(type="bg", id="68_g17_cgi04", from=0.5, to=0, duration=1, block=false)] [Delay(time=3)] [playsound(key="$d_avg_watersubbreak",volume=0.7)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=0.5)] [Image(image="68_i04_2", screenadapt="coverall", xScale=1.2, yScale=1.2, x=0, fadetime=0)] [ImageTween(xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1, yScaleTo=1, duration=20, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1.5)] 从进入通道开始就在耳边滴答作响的水滴声一瞬间归于寂静,透明的水珠摆脱物理法则,凝滞在半空中。 冰凉的触感从高登一行人的脚底传来,此时他们才发现通道里的积水不知何时漫过了脚面。 [name="费尔南"]长、长官,快抬头!这......这还是娜斯提主任吗? 眼前的景象令高登难以置信,无数水流汇入“娜斯提”的身体,簇拥着她越升越高,俯瞰三位强词夺理的入侵者。 高登从未在任何施术单元上看到过类似的效果,倘若是女妖独有的巫术,它固然值得警惕,但更令高登感到恐惧的是...... “娜斯提”突然凑到他跟前,露出了一副与这个名字的主人极度不符的可爱表情。 [name="娜斯提?"]大地之上还真是没有新鲜事呢,长官。这些早就准备好的说辞,我在别的地方都听过一万遍啦。 [name="娜斯提?"]比起这些,你不想讲讲这两个大箱子里面装的是什么吗?总不会是想偷偷塞给莱茵生命的礼物吧?现在可还没到圣诞节哦。 [name="高登"]你......你到底是谁? [name="娜斯提?"]我?当然是几个小时前,刚刚被你们毁了生态园科研心血的工程科主任娜斯提呀~ [name="高登"]她绝不可能用这种......活泼俏皮的口吻说话。还有,你到底为什么一直在敬礼?是施术的手势? [name="娜斯提?"]哎呀,被你发现了。 [name="高登"]呵,你骗不到我。不管你的源石技艺能做到什么程度,这里是莱茵的地下通道,任何后果都会由你们自己承担。 [name="高登"]失去展会的实验成果还不够,你还想带着自己手下的人一起进监狱? [name="娜斯提?"]长官,提醒你一件事。 [name="娜斯提?"]就像你说的,这里是莱茵的地下通道,而且已经被你亲自下令封锁。 [name="娜斯提?"]但我敢打赌,今天晚上的“调查”,你根本没跟手下同步过。 [name="娜斯提?"]要是你们死在这里,会有多少人知道呢? [dialog] [charslot(slot = "m", name = "avg_npc_2034_1#5$1",isblock=true)] [name="高登"]你! [charslot(slot = "m", name = "avg_npc_2034_1#9$1",isblock=true)] [name="高登"]啧,先跑! [PlaySound(key="$rungeneral")] [PlaySound(key="$rungeneral")] [playsound(key="$d_avg_shallowsrun",volume=0.7)] [stopmusic(fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [image] [bgeffect] [Image(image="cg_lamp", screenadapt="coverall", xScale=1.05, yScale=1.05, fadetime=0)] [ImageTween(xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=15, block=false)] [Delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playMusic(intro="$ghosthunter_intro", key="$ghosthunter_loop", volume=0.6)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_4212_nasti_1#1$1",duration=1.5,isblock=true)] [name="娜斯提"]...... [dialog] [charslot] 走在“螺旋桨天堂”夜晚的街道上,娜斯提几乎感到有些恍惚。 这座园区由莱茵的一纸计划书而起,它的核心结构由娜斯提亲手搭建,但如今,点缀它的那些千奇百怪的发明,娜斯提一件也认不出。 她甚至要停下来琢磨片刻,才搞得清那些不知何时出现在路边的充气路灯,该如何点亮。 娜斯提没来由地想:自己总是在踏入一种陌生的生活。 [charslot(slot = "m", name = "avg_4212_nasti_1#1$1")] [name="娜斯提"]简直像是刚进莱茵的时候。 [charslot(slot = "m", name = "avg_4212_nasti_1#4$1")] [name="娜斯提"]缪尔赛思从洗手池里冒出来,一边调侃我一无所知,一边教我无菌实验室的清洁流程。 [dialog] [charslot] 娜斯提停下了脚步。又一截无光的残片平静地躺在砖缝之中,那确实来自她的骨笔,一路引她来此。 她捡起骨笔的残片。曾经,她也像这样捡起过什么,那是她人生第一次踏入一种新的生活。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [image] [Background(image="59_g7_blackforest_d",screenadapt="coverall")] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=1, block=true)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [CameraEffect(effect="Grayscale", fadetime=4, keep=true, initamount=1, amount=0, block=false)] [delay(time=1)] [PlaySound(key="$d_avg_hidehaystack", channel="f", volume=0)] [SoundVolume(volume=0.8, channel="f",fadetime=1.5)] 小娜斯提在河谷的林间穿行,拖着远超自己身形的口袋,一路捡起断裂的树枝往里塞。 拂哀菈很忙,回到河谷的这半个月间,几乎每天都会有年轻女妖来找她解决问题,各种各样的问题。 只在女妖们都睡去,河谷四下无人的时候,拂哀菈才有空牵着娜斯提的手,带她逛逛这个美丽的地方...... 终于,小娜斯提决定自己动手搭建一个树屋。不过,一整个口袋的树枝还是太重了,她只能等拂哀菈来接自己。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [Background(image="68_g12_valleytree",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [name="年轻的女妖A"]亲爱的拂哀菈,雨季都过去这么久了,河谷也该再有一次划船比赛了吧?我们什么时候...... [dialog] [charslot(slot = "m", name = "avg_npc_2048_1#1$1", duration=1.5, isblock=true)] [Delay(time=0.5)] [name="拂哀菈"]等我把雾湖东岸的淤泥清出来吧。 [charslot(slot = "m", name = "avg_npc_2048_1#2$1")] [name="拂哀菈"]不过,这次可别再往船上施“旋转”的咒言了,好吗? [charslot] [name="年轻的女妖B"]拂哀菈老师!有株雾芯果的藤蔓钻进我屋子里了,可以砍掉它吗? [charslot(slot = "m", name = "avg_npc_2048_1#6$1")] [name="拂哀菈"]不可以的,孩子。没有什么比雾芯果的瓤更适合用来擦拭羽角了......或许,你可以“引导”那株藤蔓往其他方向生长? [charslot(slot = "m", name = "avg_npc_2048_1#1$1")] [name="拂哀菈"]正好,让我看看前阵子教你的咒言你练习得如何了。 [charslot] [name="年轻的女妖C"]拂哀菈大管家,我们有多久没收到过外面来的“信物”了? [charslot(slot = "m", name = "avg_npc_2048_1#1$1")] [name="拂哀菈"]这一个月,只来了五六件。之前我去卡兹戴尔找那位土石之子求治栖脚树时,顺道都处理好了。 [charslot] [name="年轻的女妖C"]这么少? [charslot(slot = "m", name = "avg_npc_2048_1#2$1")] [name="拂哀菈"]这不是好事吗? [charslot] [name="年轻的女妖C"]你教我挽歌,已经是半年之前的事了......我到现在还没有真的为谁唱过。下次能不能让我去,为那些同胞...... [dialog] [charslot(slot = "r", name = "avg_npc_2048_1#1$1",posfrom="50,0",posto="50,0",duration=0)] [PlaySound(key="$d_avg_hidehaystack", volume=1)] [charslot(slot = "l", name = "avg_npc_1071_1#1$1",posfrom="-50,0",posto="-50,0",afrom=0, ato=1, duration=1.5, isblock=true)] [delay(time=1.5)] [charslot(slot = "l", name = "avg_npc_1071_1#1$1",focus="l")] [name="菈玛莲"]好了,孩子。让拂哀菈休息一会儿吧。 [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]没事,这是我应该做的。 [charslot(slot = "l", name = "avg_npc_1071_1#8$1",focus="l")] [name="菈玛莲"]你听到孩子们叫你“老师”,叫你“管家”了。这些可不是我给你的头衔。 [charslot(slot = "l", name = "avg_npc_1071_1#8$1",focus="l")] [name="菈玛莲"]你这两百年来为河谷所做的一切,足以让我这个所谓的“女妖之主”汗颜。 [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]你知道的,只有多做些事情,我才能......稍稍心安。 [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]反倒是你,这次去觐见殿下时,又遭到刁难了吧?从我们隐居河谷之后,杜卡雷就再没给过女妖好脸色。 [charslot(slot = "l", name = "avg_npc_1071_1#4$1",focus="l")] [name="菈玛莲"]他本来也不会给任何人好脸色。只是,殿下她...... [charslot(slot = "l", name = "avg_npc_1071_1#3$1",focus="l")] [name="菈玛莲"]她向我展示了她探究源石本质的一点小小的成果。或许,她已经踏上了另一条更决绝的道路。 [charslot(slot = "r", name = "avg_npc_2048_1#5$1",focus="r")] [name="拂哀菈"]......那我们呢?河谷呢? [charslot(slot = "l", name = "avg_npc_1071_1#2$1",focus="l")] [name="菈玛莲"]哪怕殿下真的已经改变了想法,河谷也不再与萨卡兹的未来有关。 [charslot(slot = "l", name = "avg_npc_1071_1#1$1",focus="l")] [name="菈玛莲"]它依然是女妖的庇护所。 [charslot(slot = "l", name = "avg_npc_1071_1#8$1",focus="l")] [name="菈玛莲"]前些日子,你不是才刚带了一个孩子回来吗? [charslot(slot = "r", name = "avg_npc_2048_1#4$1",focus="r")] [name="拂哀菈"]流落在外的同胞留下的孩子......五年前我就该找到她的。 [charslot(slot = "l", name = "avg_npc_1071_1#8$1",focus="l")] [name="菈玛莲"]这两天,小哀珐尼尔总缠着我问,什么时候能来看看这位陌生的姐姐......他对河谷之外的一切都还是那么好奇。 [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]那孩子...... [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]请转告哀珐尼尔,娜斯提刚来河谷,她的胆子很小,还不适应...... [dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [charslot] [charslot(slot = "l", name = "avg_npc_2052_1#1$1")] [charslot(slot = "r", name = "avg_npc_2048_1#1$1")] [Background(image="59_g7_blackforest_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot = "l", name = "avg_npc_2052_1#1$1",focus="l")] [name="娜斯提"]你撒谎,我的胆子很大,你知道的。 [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]嗯。只是,你以后要和其他女妖一起生活很久很久。 [charslot(slot = "r", name = "avg_npc_2048_1#3$1",focus="r")] [name="拂哀菈"]她们不会用石头砸你,她们会与你分享果实。与她们相处,和你之前跟卡兹戴尔的同胞们相处,完全不一样。 [charslot(slot = "r", name = "avg_npc_2048_1#3$1",focus="r")] [name="拂哀菈"]所以我希望你们的见面,能郑重些。等我准备好,可以吗? [charslot(slot = "l", name = "avg_npc_2052_1#3$1",focus="l")] [name="娜斯提"]好。 [charslot(slot = "l", name = "avg_npc_2052_1#10$1",focus="l")] [name="娜斯提"]但拂哀菈,你要准备些什么?和刚刚你们说的,“外面来的‘信物’”,有关系吗? [charslot(slot = "l", name = "avg_npc_2052_1#3$1",focus="l")] [name="娜斯提"]她们指的是你屋里的那一大堆东西?那些黑乎乎的血晶、脏兮兮的尸布和干巴巴的心脏? [charslot(slot = "l", name = "avg_npc_2052_1#1$1",focus="l")] [name="娜斯提"]可你为什么说只有五六件? [charslot(slot = "l", name = "avg_npc_2052_1#1$1",focus="l")] [name="娜斯提"]你明明每天晚上都会盯着那些东西看到很晚,每次表情都很难看,眉毛都拧在一起—— [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]......娜斯提。 [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]你喜欢这片河谷吗? [charslot(slot = "l", name = "avg_npc_2052_1#2$1",focus="l")] [name="娜斯提"]当然喜欢。 [charslot(slot = "l", name = "avg_npc_2052_1#7$1",focus="l")] [name="娜斯提"]这儿的泥巴里没有血,房子里没有黑石头。不用打架,粮食够吃,从来没有人打扰...... [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]你想留在这里吗? [charslot(slot = "l", name = "avg_npc_2052_1#2$1",focus="l")] [name="娜斯提"]想。所以我得快点把自己的树屋建好。 [charslot(slot = "r", name = "avg_npc_2048_1#2$1",focus="r")] [name="拂哀菈"]建在哪里?选好了吗? [charslot(slot = "l", name = "avg_npc_2052_1#1$1",focus="l")] [name="娜斯提"]河谷深处是不是有一棵很大、很漂亮的树?你们管它叫......“栖脚树”? [charslot(slot = "r", name = "avg_npc_2048_1#1$1",focus="r")] [name="拂哀菈"]嗯。那是女妖最终的归宿。 [charslot(slot = "l", name = "avg_npc_2052_1#3$1",focus="l")] [name="娜斯提"]大家都住在那边吧?虽然你还没带我去过...... [charslot(slot = "l", name = "avg_npc_2052_1#2$1",focus="l")] [name="娜斯提"]我也想离那里近一点。可以吗? [charslot(slot = "l", name = "avg_npc_2052_1#2$1",focus="l")] [name="娜斯提"]你什么时候教我咒言?这样我就可以操纵这一口袋树枝自己过去了。 [charslot(slot = "r", name = "avg_npc_2048_1#3$1",focus="r")] [name="拂哀菈"]不急。 [charslot(slot = "l", name = "avg_npc_2052_1#7$1",focus="l")] [name="娜斯提"]那你什么时候教我吹骨哨?这样大家一起玩的时候,我就可以给大家吹哨子听。 [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=2, block=true)] [charslot] [delay(time=1)] [Image(image="68_i06", screenadapt="coverall", xScale=1.3, yScale=1.3, fadetime=0)] [ImageTween(xFrom=150, xTo=0, duration=30, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [name="娜斯提"]我从你屋里拿来了一支,但我吹不出声响。 [PlaySound(key="$d_avg_brdchrp", volume=1)] [name="拂哀菈"]孩子,不急。 娜斯提看着身旁憔悴的女妖,忽然感到陌生。她知道拂哀菈擦拭羽角总会从哪边开始,知道她有多少件难以区分的黑色衣裙。 [PlaySound(key="$d_avg_breezetree", volume=1)] 唯独拂哀菈的想法,她一点也不明白。 娜斯提不再发问,只是倔强地举起骨哨,一遍遍笨拙地吹出沉闷的喷气声。 直到悠长的旋律盖过了她憋出的闷响。 [name="拂哀菈"]你想在大家一起玩的时候,给大家吹哨子听,对不对? [name="拂哀菈"]要为笑容伴奏的话,还用不到骨哨。 [name="拂哀菈"]来吧,孩子。我教你吹。 只是一片树叶,娜斯提不明白它如何能发出声音,更不明白它的声音为何如此哀伤。明明天很蓝,雾湖的水潺潺,一切都很美好。 [PlaySound(key="$d_avg_breezetree", volume=1)] 娜斯提顺着拂哀菈的眼神望去,河谷的深处,栖脚树的树梢若隐若现,隔得太远,它们飘摇得像是芦苇,像是,命运。 [dialog] [Image(image="68_i06", screenadapt="coverall",xScale=1, yScale=1, fadetime=2, block=true)] [delay(time=1)] [stopmusic(fadetime=3)] [CameraEffect(effect="Grayscale", fadetime=2, keep=true, initamount=0, amount=1, block=true)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [image] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=1, amount=0, block=true)] [Background(image="bg_cherunder_2",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playMusic( key="$darkness_03_loop", volume=0.6)] [charslot(slot = "r", name = "avg_npc_2037_1#1$1", duration=1.5)] [charslot(slot = "l", name = "avg_npc_2046_1#1$1", duration=1.5, isblock=true)] [charslot(slot = "l", name = "avg_npc_2046_1#1$1",focus="l")] [name="梅兰德特工"]娜斯提竟然留在了莱茵实验区,还准备对高登下杀手? [name="梅兰德特工"]梅希亚小姐,请待在我身后。 [charslot(slot = "r", name = "avg_npc_2037_1#1$1",focus="r")] [name="梅希亚"]如果真的要和女妖战斗,我会跑得比高登长官还快的。 [dialog] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot = "r", name = "avg_npc_2037_1#11$1",posfrom ="0,0",posto="0,-50",afrom=1, ato=0, duration=0.5, isblock=true)] [delay(time=0.8)] [charslot(slot = "r", name = "avg_npc_2037_1#11$1",posfrom ="0,-50",posto="0,0",duration=0.8, isblock=true)] [charslot(slot = "r", name = "avg_npc_2037_1#11$1",focus="r")] [name="梅希亚"]但刚刚的“娜斯提”,只不过是一盆盆栽而已。 [charslot(slot = "l", name = "avg_npc_2046_1#1$1",focus="l")] [name="梅兰德特工"]水分身? [name="梅兰德特工"]缪尔赛思吗?在这里? [charslot(slot = "r", name = "avg_npc_2037_1#6$1",focus="r")] [name="梅希亚"]应该只是附着了水精灵法术的小道具,没法真的做什么。 [charslot(slot = "r", name = "avg_npc_2037_1#7$1",focus="r")] [name="梅希亚"]娜斯提给人的印象加上缪尔赛思的奇思妙想,再因地制宜地利用莱茵的地盘......确实让人意想不到,也难怪那几个人会被吓走。 [charslot(slot = "l", name = "avg_npc_2046_1#1$1",focus="l")] [name="梅兰德特工"]那我们要随高登长官一起撤走吗? [charslot(slot = "r", name = "avg_npc_2037_1#11$1",focus="r")] [name="梅希亚"]不。顺着地面上水流的痕迹继续往深处探索。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot] [PlaySound(key="$d_avg_openftstpwalk", volume=1)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [PlaySound(key="$d_avg_openftstpwalk", volume=1)] [delay(time=1.5)] [charslot(slot = "r", name = "avg_npc_2037_1#1$1", duration=0.8)] [charslot(slot = "l", name = "avg_npc_2046_1#1$1", duration=0.8, isblock=true)] [charslot(slot = "l", name = "avg_npc_2046_1#1$1",focus="l")] [name="梅兰德特工"]梅希亚小姐,按照施工图,再往前走的话,我们很快就要走进死路了。 [name="梅兰德特工"]这里除了地面上的水痕什么都没有,或许缪尔赛思的那件道具真的只是唬人的玩意。 [charslot(slot = "r", name = "avg_npc_2037_1#1$1",focus="r")] [name="梅希亚"]娜斯提小姐是工程领域的天才,在图纸上“隐藏空间”对她而言并非难事。而且,水分身的存在本身足以说明这里或许藏着什么秘密。 [charslot(slot = "r", name = "avg_npc_2037_1#7$1",focus="r")] [name="梅希亚"]我其实一直在想,如果莱茵的两位主任都参与了项目,为什么只有娜斯提在这里经营? [charslot(slot = "l", name = "avg_npc_2046_1#1$1",focus="l")] [name="梅兰德特工"]一座生态园,于情于理都属于缪尔赛思的专业范畴,不是吗? [charslot(slot = "r", name = "avg_npc_2037_1#4$1",focus="r")] [name="梅希亚"]除非,它本质上只能由娜斯提完成。 [charslot(slot = "l", name = "avg_npc_2046_1#1$1",focus="l")] [name="梅兰德特工"]梅希亚小姐,您的意思是...... [charslot(slot = "r", name = "avg_npc_2037_1#11$1",focus="r")] [name="梅希亚"]假如你家的盆栽突然枯死了——抱歉,只是假设——你的第一反应会是反反复复对着手表确认时间吗? [charslot(slot = "l", name = "avg_npc_2046_1#1$1",focus="l")] [name="梅兰德特工"]不会。比起死期,我大概会更在意它的死因。 [charslot(slot = "r", name = "avg_npc_2037_1#11$1",focus="r")] [name="梅希亚"]可我记得生态园发生事故时,娜斯提身边资历最老的几位研究员最先做的就是确认时间。 [charslot(slot = "r", name = "avg_npc_2037_1#11$1",focus="r")] [name="梅希亚"]好像他们对一场盛大的枯萎与随之而来的腐败,早有预期。 [charslot(slot = "r", name = "avg_npc_2037_1#1$1",focus="r")] [name="梅希亚"]所谓“事故”,恐怕只是这场枯萎在错误的时间被触发了。 [charslot(slot = "l", name = "avg_npc_2046_1#1$1",focus="l")] [name="梅兰德特工"]所以,莱茵申报的项目内容——基于万星园的数据培育能够在高空条件下长期存活的植物品种...... [charslot(slot = "r", name = "avg_npc_2037_1#6$1",focus="r")] [name="梅希亚"]就只是个幌子。 [charslot(slot = "r", name = "avg_npc_2037_1#1$1",focus="r")] [name="梅希亚"]我想,梅兰德已经查到了莱茵真正的秘密。 [charslot(slot = "r", name = "avg_npc_2037_1#11$1",focus="r")] [name="梅希亚"]莱茵真正需要的不是生态园里的植物活着,而是它们死去。 [charslot(slot = "r", name = "avg_npc_2037_1#11$1",focus="r")] [name="梅希亚"]不是像一位精灵所乐见的那样活着,而是像一位女妖所熟知的那样死去。 [charslot(slot = "l", name = "avg_npc_2046_1#1$1",focus="l")] [name="梅兰德特工"]为了什么? [charslot(slot = "r", name = "avg_npc_2037_1#6$1",focus="r")] [name="梅希亚"]为了以死亡“浇灌”—— [dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [PlaySound(key="$d_avg_stonegateopen",volume=1)] [curtain(direction = 2,fillfrom = 0.5,fillto = 0.01, grad=true, fadetime=5)] [curtain(direction = 6,fillfrom = 0.5,fillto = 0.01, grad=true, fadetime=5)] [delay(time=2)] [Background(image="bg_cherunder",screenadapt="coverall")] [BackgroundTween(image="bg_cherunder", duration=3, xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1, yScaleTo=1, yFrom=0, yTo=0)] [CameraShake(duration=3, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2.5)] [name="梅希亚"]一棵更特别的“树”。 [curtain] [dialog] [stopmusic(fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="68_g2_groundparkstreet_n",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_snowstormflp",volume=0, channel="f", loop=true)] [SoundVolume(volume=0.4, channel="f",fadetime=2)] [charslot(slot = "m", name = "avg_4212_nasti_1#1$1",duration=0.8, isblock=true)] [name="娜斯提"]...... [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [name="拂哀菈"]...... 衰老的女妖站在街道尽头的阴影里,她等了很久,夜晚比她走过的三百多载岁月更漫长。 终于,她看着那个熟悉的身影一点点向自己走近...... 比分别时长高了很多,结实了很多...... 眉眼有了不少变化......衣服是她看不明白的样式...... 有些不像了。 [dialog] [PlaySound(key="$d_avg_tinnitus", volume=1)] [Blocker(a=0.6, r=1, g=1, b=1, fadetime=0.6, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] 拂哀菈突然觉得头疼,混乱的记忆像是深冬的雾湖,冷而重的雾气一瞬间将人吞没。 [dialog] [PlaySound(key="$d_avg_tinnitus", volume=0.6)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.6, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [name="拂哀菈"]娜...... [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot(slot = "m", name = "avg_4212_nasti_1#1$1",isblock=true)] [name="娜斯提"](萨卡兹语)分离。 [dialog] [charslot] [PlaySound(key="$d_avg_magic_1", volume=1)] [delay(time=1)] [charslot(slot = "m", name = "avg_4212_nasti_1#1$1",isblock=true)] [name="娜斯提"](萨卡兹语)指引。 [dialog] [charslot] [PlaySound(key="$d_avg_magic_2", volume=1)] [delay(time=1)] 娜斯提将骨笔的碎片放在手心,并轻声念出独属于女妖的语言。 咒言会分离出骨笔上并不属于她,却又似曾相识的气息,然后指引她找到其来源。 没有风,但骨笔却开始晃动......一切很快就会有答案。 可正在这时—— [dialog] [stopsound(channel="f",fadetime=1)] [charslot(slot = "r", name = "avg_4212_nasti_1#1$1",focus="n",isblock=true)] [playsound(key="$d_gen_transmissionget", volume=1)] [interlude(maskid = "group_interclude_vertical_common" ,size = "290,760",tsfrom="0,1", tsto ="1,1",tsduration = 0.5, switch = true, style = 0,offset = "-250,0", channel = 3)] [interlude(channel = 3, switch = true, type = 3, slot = "m", pfrom = "-250,0", pto="-250,0", name = "avg_npc_2033_1#3$1", duration = 0)] [charslot(slot="r",focus="n",isblock=true)] [name="娜斯提?"]娜......提,小心...... [playMusic(intro="$act19side_intro", key="$act19side_loop", volume=0.6)] [interlude(channel = 3, switch = false)] [charslot(slot = "r", name = "avg_4212_nasti_1#5$1",focus="r",isblock=true)] [name="娜斯提"]你那边是什么情况? [charslot(slot="r",focus="n",isblock=true)] [interlude(channel = 3, switch = true)] [name="娜斯提?"]还......有别人...... [dialog] [PlaySound(key="$transmission")] [interlude(channel = 3, clear = true,tsfrom="1,1", tsto ="0,1",tsduration = 0.5)] [Delay(time=1)] [interlude(channel = 3, clear = true)] [charslot(slot = "r", name = "avg_4212_nasti_1#2$1",focus="r",isblock=true)] [name="娜斯提"]...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_cherunder",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_2034_1#5$1", duration=0.8, isblock=true)] [name="高登"]呼......哈...... [charslot(slot = "m", name = "avg_4214_cairn_1#5$1", isblock=true)] [name="费尔南"]长、长官......别、别跑了...... [charslot(slot = "m", name = "avg_4214_cairn_1#9$1", isblock=true)] [name="费尔南"]我们好像迷路了...... [charslot(slot = "m", name = "avg_npc_2034_1#6$1")] [name="高登"]我也发现了。莱茵实验区的地下空间竟然这么大,这违规了吧...... [charslot(slot = "m", name = "avg_npc_2034_1#6$1")] [name="高登"]一般来说,搞科研的在自己的实验区里藏了这么大一片空地......要么是有个大计划,要么是大计划已经烂尾了。 [charslot(slot = "m", name = "avg_npc_1000_1#2$1")] [name="奥克里"]长、长官,您有没有觉得,我们脚底下...... [charslot(slot = "m", name = "avg_4214_cairn_1#9$1")] [name="费尔南"]地面在开裂...... [charslot(slot = "m", name = "avg_npc_2034_1#4$1")] [name="高登"]......那看来是第一种情况。 [dialog] [charslot] [Effect(name="$e_sandfall_01",layer = 2)] [PlaySound(key="$d_avg_erthshkng", volume=1, loop=true, channel="e")] [CameraShake(duration=4, xstrength=10, ystrength=10, vibrato=90, randomness=90, fadeout=true, block=false)] [StopSound(channel="e", fadetime=6)] [PlaySound(key="$d_avg_rockfall", volume=0.3)] [delay(time=2)] [charslot(slot = "m", name = "avg_npc_1000_1#2$1")] [name="奥克里"]谁、谁来救救我...... [charslot(slot = "m", name = "avg_4214_cairn_1#10$1", isblock=true)] [name="费尔南"]嘶......我们进来的门是什么时候关上的? [charslot(slot = "m", name = "avg_npc_2034_1#9$1")] [name="高登"]娜斯提,别是他妈的巨型导弹,行吗? [dialog] [charslot] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] 只眨眼间,地面就碎裂开来。高登宁愿相信它是用薄脆饼干铺就的,也不愿相信它是厚厚的一层水泥。 他试图用尾巴钩住立柱,试图用手扒住墙壁,但最后他摸到的只有幽幽地散发着荧光的......一截树枝。 [Background(image="68_g10_treeplatform_n", xScale=1.3, yScale=1.3, screenadapt="coverall")] [dialog] [BackgroundTween(image="68_g10_treeplatform_n", duration=5, yFrom=116, yTo=0)] [CameraShake(duration=4, xstrength=10, ystrength=10, vibrato=90, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=false)] [PlaySound(key="$d_avg_groundcrack_tree", volume=1)] 在他的身下,由朽木与金铁共同构成的树冠从黑暗中舒展开来。 披挂着幽光的巨木悄无声息地升上夜空,有如繁星倒涌。 [name="高登"]这玩意...... [name="高登"]有螺旋桨吗?有推进器吗? [name="高登"]不,不不......连引擎的动静都没有,它怎么可能......飞得起来? [name="高登"]娜斯提,莱茵生命......*哥伦比亚赞叹词*! [dialog] [Delay(time=1)] [Blocker(a=0.1, r=0, g=0, b=0, fadetime=0, block=true)] [cgitem(image="cgitem_68_i17", style="cg",pfrom = "0,0",pto = "0,0", ato=0.5, aduration=0.1, pduration = 0.1, layer = 4)] [PlaySound(key="$d_avg_spotlight",volume=0.7)] [charslot(slot = "m", name = "avg_npc_2034_1#6$1")] [charslot(slot = "r", name = "avg_npc_2034_1#6$1",bstart=0.9, bend=1, posfrom="-180,0", posto="-180,0", ato=0.5, aduration=0.1, duration=0.1, focus="m")] [delay(time=1)] [name="高登"]他妈的,我把这些警卫教得这么敬业干嘛?大晚上的有个什么东西升上天,就一定得照一下看看吗? [charslot(slot = "m", name = "avg_4214_cairn_1#5$1",posfrom="50,0",posto="50,0",isblock=false)] [charslot(slot = "r", name = "avg_4214_cairn_1#5$1",bstart=0.9, bend=1, posfrom="-130,0", posto="-130,0", ato=0.5, aduration=0.1, focus="m")] [name="费尔南"]长官,我们这算不算是......露馅了? [charslot(slot = "r", name = "avg_npc_2034_1#9$1",bstart=0.9, bend=1, posfrom="-180,0", posto="-180,0", ato=0.5, aduration=0.1, focus="m",isblock=true)] [charslot(slot = "m", name = "avg_npc_2034_1#9$1",posfrom="0,0",posto="0,0",isblock=true)] [name="高登"]这下整个园区醒着的人都看见咱们抱着两箱违禁品挂在树上了,我觉得算。 [charslot(slot = "m", name = "avg_npc_2034_1#9$1", isblock=false)] [charslot(slot = "r", name = "avg_npc_2034_1#9$1",bstart=0.9, bend=1, posfrom="-180,0", posto="-180,0", ato=0.5, aduration=0.1, focus="m")] [name="高登"]我现在对着下面喊我其实是刚刚查出了莱茵的危险实验产物,还有没有救? [charslot(slot = "m", name = "avg_npc_2034_1#7$1", isblock=false)] [charslot(slot = "r", name = "avg_npc_2034_1#7$1",bstart=0.9, bend=1, posfrom="-180,0", posto="-180,0", ato=0.5, aduration=0.1,focus="m")] [name="高登"]......不,不行。*哥伦比亚粗口*在我搞清楚这玩意是怎么飞起来的之前,不能让它毁了。 [charslot(slot = "m", name = "avg_npc_2034_1#4$1", isblock=false)] [charslot(slot = "r", name = "avg_npc_2034_1#4$1",bstart=0.9, bend=1, posfrom="-180,0", posto="-180,0", ato=0.5, aduration=0.1,focus="m")] [name="高登"]这下是真的完了。 [Dialog] [charslot] [hidecgitem(image="cgitem_68_i17")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [Background(image="bg_cherunder",screenadapt="coverall")] [PlaySound(key="$d_avg_erthshkng", volume=1, loop=true, channel="e")] [CameraShake(duration=4, xstrength=10, ystrength=10, vibrato=90, randomness=90, fadeout=true, block=false)] [StopSound(channel="e", fadetime=6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_2046_1#1$1",isblock=true)] [name="梅兰德特工"]发、发生了什么? [charslot(slot = "m", name = "avg_npc_2037_1#1$1",isblock=true)] [name="梅希亚"]看来,是我们这些外人的闯入,意外激活了什么...... [charslot(slot = "m", name = "avg_npc_2037_1#11$1",isblock=true)] [name="梅希亚"]不过现在,这座园区没有秘密了。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [charslot] [Background(image="29_g4_corridor",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_2039_1#7$1",isblock=true)] [name="斯凯"]娜斯提主任,这是又一个奇迹,还是...... [charslot(slot = "m", name = "avg_npc_2039_1#7$1",isblock=true)] [name="斯凯"]奇迹的夭折? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [charslot] [Background(image="68_g2_groundparkstreet_n",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_4212_nasti_1#1$1",isblock=true)] [name="娜斯提"]不必说了,从我这个位置,都已经能看到了。 [charslot(slot = "m", name = "avg_4212_nasti_1#1$1",isblock=true)] [name="娜斯提"]......我马上赶回去。 [dialog] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot(slot = "m", name = "avg_npc_2035_1#1$1",duration=0.8, isblock=true)] [name="拂哀菈"]娜...... [dialog] [charslot] 衰老的女妖只是迟疑了一秒,便没能叫出那个名字。 拂哀菈看着年轻女妖跑远,她顺着对方消失的方向看过去,视线的尽头,是一棵缓缓上升的、披挂着幽光的巨树。 那树的根系似乎并不牢固,在夜空中被风吹得来回晃动,隔得太远,它们飘摇得像是芦苇,像是,命运。 [charslot(slot = "m", name = "avg_npc_2035_1#1$1", isblock=true)] [name="拂哀菈"]天上的是......栖脚树......? [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background] [Image]